I've dabbled in several projects through the lens of a designer.  These projects have tested my ability to design, to problem-solve, to fail early and to fail fast, to ideate, to rapid-prototype, and to realize at the end of the day, one must sleep to be creative all over again.

The work below is that of a thinker, a curious soul, and an imaginative dreamer.

 

A Design Portfolio


MAXEM Properties

Phnom Penh, Cambodia

2015/11

A real estate company situated in Phnom Penh, Maxem Properties tasked me with redesigning their 15 slot real estate newspaper ad.  

Newspaper Ad (Before Redesign)

Newspaper Ad (Before Redesign)

Newspaper Ad (After Redesign)

Newspaper Ad (After Redesign)


Edusalsa.com

Stanford, CA, USA

2015/04 - 2015/09

This educational site focuses on helping Stanford students develop their academic lives.  The site features a schedule planner, a knowledge linker algorithm to display classes similar to the selected class when exploring class options, lists of classes (common pre-requisites, one-unit, popular, etc.), and to view reviews of classes.  

I joined before the second launch of the site was released and left by the fourth launch.

I worked with the front end developer to create features to add utility and boost the user experience of the site:

  • suggested more organization within the site:
    • submitted designs for the banner, tabs, and a colored backdrop
  • suggested the importance of the ability to save class information
    • inclusion of user login
  • launched and marketed an idea to highlight a more humanistic side of the education process: addressing the mistakes and misconceptions made in Freshman year, "Dear Freshman Me" Letters

Biomimetics Dextrous Manipulation Lab

Stanford, CA, USA

2015/06 - 2015/09

The Biomimetics Dextrous Manipulation Lab researches flying and climbing robotics as well as haptic feedback in regards to skin stretch. 

During the summer program, I helped further the projects of two PhD candidates.  One project involved a skin stretch haptic feedback steering wheel. The other project involved an skitch stretch feedback MRI guided surgery needle.  I also spent time developing a prototype for a skin stretch wearable to be used in driving applications to relay directional feedback.

For a more detailed summary of the summer, please visit the "Blog" tab in the header.  


ME 110: DesiGn sketching

Stanford, CA, USA

2015/03 - 2015/06

Design Sketching: a 10 week long adventure into 1-D, 2-D, and 3-D perspective drawing.   We learned how to represent basic shapes and replicate images in perspective.


Visual Thinking: a class that teaches design thinking, a method of design taught at Stanford which follows:

  • EMPATHIZE with the user

  • DEFINE problems

  • IDEATE solutions

  • PROTOTYPE an idea

  • TEST the prototype

The class sought to teach the principles through three projects: two five piece build-able towers (a feat of teamwork and design and tension of ropes), a mechanical pinball machine (using only cardboard and foamcore), and a presentation of a product.

Below are images of the mechanical pinball machine in the style of Bay to Breakers in San Francisco (a popular marathon run held every spring).

ME 101: Visual Thinking

Stanford, CA, USA

2015/03 - 2015/06